SuppressMessage with FxCop and NON-Team System Visual Studio
If you're using Visual Studio 2005 Team System then FxCop is completely integrated and when you exclude messages it automatically applies the new SuppressMessage attributes to the appropriate location in code. But if you're using Visual Studio Professional edition then you have to use the external FxCop 1.35 UI. If this is the case, you can STILL utilize the SuppressMessage attribute but have to do a couple of things first. I had to do a little digging but the steps are pretty simple. It turns...